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Street Fighter II: Turbo
Super Mario Kart
Super Mario World



Street Fighter II: Turbo:  Publisher: ?.  Year: 1993.  Difficulty: Medium.  Graphics: High.

   
Was there ever a Street Fighter 1?  I've never played it or seen it anywhere.  I do know that there have been many, many variations of Street Fighter 2.  This is one for the Super Nintendo.  I can never tell the difference between most of the Street Fighter II games.  I guess they just didn't want to move up to calling it 3 anytime soon.  Number 2 was a hit and they wanted to stick with it!  This is just another excellent version of Street Fighter II.  A really colorful fighting game with visually-interesting characters and no gore.  Still the coolest line-up of characters in any fighting game.

Super Mario Kart:  Publisher: Nintendo.  Year: 1992.  Difficulty: Hard.  Graphics: High.

   
Super Mario Bros. go-cart racing.  How cool is that?  I do believe this is the first game of its kind.  And still the most popular (there have been different variations of this game on Nintendo's multiple platforms).  Today, it's not uncommon to see popular video game characters put into their own "go-cart racing" games.  At the time of this game's release, it was incredibly unique.  What's really cool is that you can race as any of these characters right from the start: Mario, Luigi, Princess, Toad, Yoshi, Bowser, Koopa Troopa, Donkey Kong Jr.  Great Super Mario video-gaming fun!  A different spin on the Mario games.

Super Mario World:  Publisher: Nintendo.  Year: 1991.  Difficulty: Hard.  Graphics: High.

   
They're not kidding when they say Super Mario "World".  By the standards of today, this game probably doesn't "wow" the serious gamers.  But at the time, it had everything that Super Mario Bros. 1-3 for the original Nintendo had and more!  They really upped the anty for this game, and even the previous Super Mario Bros. 3 which was considered well-developed only a few years before paled in comparison.  The inclusion of Mario's pal, Yoshi the baby dragon, was a significant turning point.  And they made Yoshi a playable character right away, unlike Toad and Princess who had to wait a bit (Super Mario Bros. 2) before they could join in the adventure.  I think Yoshi played an important part in Mario history.  He expanded the Super Mario universe of characters and was quickly spun off into his own games and non-Mario appearances.  I think Yoshi secured Mario as Nintendo's chief trademark character.  But even if Nintendo decided to drop Mario for some reason, they could still use Yoshi or any of the many characters that Mario games have since produced.

    It's a wonderfully colorful game and an expanded adventure of the Super Mario Bros.  Just cute, harmless, non-violent video game adventure.