Thunder- Year: 2004. Publisher: THQ. Rated:
E. About: I'm not a Power Rangers fan, but this series
translated very well into a video game. I love this game!
It is based on the TV series
"Power Rangers: Dino Thunder" from 2004. As is the usual custom
for Power Rangers, the name of the TV series changes almost every
season. "Dino Thunder" is another one of those that lasted just
one season. In this outing of the Power Rangers, all of our
heroes pilot giant, dinosaur robots. There are only four Rangers
this time around. Black Ranger is the leader. Red, Blue,
and Yellow (the only girl) make up the rest of the team.
All of the action in this game involves the Rangers
in their dinosaur robots, called the Dinozords. There is NO
instance of Power Rangers fighting outside of their robots. The
premise of the game is cool. You can be
the dinosaur robot of your choice, and wander around the area wiping
out large enemies. It reminds me of a Godzilla movie! You
can stomp around, fly around, whatever. The environments are
pretty detailed and the overall quality of the animation is pretty
good. Since we're dealing with robots, the designers can get away
with that rather geometric look. It's a simple enough game to
follow, as the Black Ranger periodically tells you what you need to
do. You don't even need an instruction book to play this
game. Just pop in the disc and learn along the way.
I like the idea of being a giant dinosaur robot, and
I know little kids would, too. This is a kid-friendly game that
will still find an audience with fun-loving adults. The only
"violence" in this game is limited to explosions. Absolutely no
gore. It's fun for everyone!
As the TV series of "Power Rangers: Dino
Thunder" lasted only one
season, it didn't have a long life in video games. The Game Boy
Advance version of "Power Rangers: Dino Thunder" was a side-scrolling
game. It was a different game from the version that was released
on Sony Playstation 2 and Nintendo GameCube.
Simpsons Game- Year: 2007. Publisher: Electronic
Arts. Rated: T. About: "The Simpsons" show stopped
being funny around 1994, so I was a bit reluctant to get this
game. I was very surprised to discover the absolutely beautiful
quality of the game. The animation is better than the TV
series! I also enjoy the fact that they take elements of the
entire run of the show for us "wayback" fans. For instance,
Homer's chocolate-land fantasy and Bartman make appearances early in
the game. This game is awesome, even for people who aren't
Simpsons fans! It's just one big, colorful 3-D adventure game
with a 2-D look. My only complaint is that the rotating camera
function doesn't work quite right. You can be Bart, Homer, Lisa,
or Marge (with Maggie) depending on the selected mission.
This is NOT the first-ever video game based on the
Simpsons. Simpsons video games go way back to Nintendo NES
days. However, this just may be the best Simpsons game ever-made,
and it was made to re-launch the Simpsons video game franchise.
"The Simpsons Game" was released simultaneously on Playstation 2,
Playstation 3, Xbox 360, and Nintendo Wii on October 30, 2007 in North
America. A Playstation Portable and Nintendo DS version was
released later on November 6, 2007. The game was a big commercial
success and has received mostly positive reviews from critics.
All six released versions of the game are nearly
identical, with a few exceptions. The Xbox 360 and Playstation 3
consoles have graphics superior to that of the Nintendo Wii, so the Wii
version's graphics are not as good of quality. In some versions
(Xbox 360, Playstation 3, Nintendo DS), there are extra challenges
after each mission; a certain task you have to complete in a time
trial. In addition, the DS version has several features not
available in ANY of the other versions, including several unlockable
mini-games, mostly updates of arcade classics.
A large part of the criticism directed towards this
game comes from the lackluster camera function and the fact that it's a
short game. Short games don't bother me, but I must agree that
the rotating camera function should have been done better.
Besides that, I enjoyed this game and it's a wonderful item of Simpsons
memorabilia for anyone that has ever been a fan at any time.
Taito Legends 2- Year:
2006. Publisher: Empire Interactive. Rated: T.
About: This is quite a set! A recommended purchase.
39 arcade-style games designed by Taito, not including the extra,
unlockable games! I have always felt that
Taito was one of the greatest game developers of the 1980s and
90s. This set confirms it. Games span 1979-1997.
What a beautiful, fun game! The graphics and backgrounds
are incredible. This was released in 1992, and by this time
graphics were starting to get pretty darn excellent. This game is
basically "Streets of Rage" meets the Arabian Nights. There are
four characters for you to choose from: Rassid, Princess Lisa
[the hot chick], Sinbad, and Aeshaal [the fat guy with the mace].
I like the fact that they made the legendary Sinbad a playable
character. Sinbad is well-visualized, but my favorite character
to play is Aeshaal. Princess Lisa comes in second.
This is a very simplistic game like something the early Activision
designer would have released. It's just another one of those
"shoot-something-at-the-top-of-the-screen" games that have been done to
death. Graphics are pretty crude and uneventful. This game
is not so entertaining. It DID come out in 1980, after all.
That was so early on in video game history that you can't really expect
much. Good video games, from any source, didn't start coming out
until the mid-1980s at best.
The theme of this game is that you have to shoot balloon bombs that
fall out of biplanes.
Not a bad game, but I'd enjoy it more if the graphics weren't so
childish and goofy. In this game, your character is a monk
traveling through the seven Hells to get rid of the evil spirit from
King Emma-O. Your weapon is a rosary! Like I said, with
more realized graphics, this could be a really neat game.
Bust-A-Move Again [aka Puzzle Bobble 2]
Sequel to "Bust-A-Move", released in
1995. It's pretty similar to its predecessor, but a bit better
done with slicker graphics. I love this! I still think the
"Bust-A-Move" games are the best of the "bubble pop" games.
This is a neat, Egyptian-themed version of "Tetris". I still like
"Tetris" better, but this game is prettier.
One of Taito's great strengths is the ability to take a game idea
that's been done and redesign it to make it more attractive. Most
of the time, I'd rather play the Taito clone of any game than the
original! In this case, I like the original "Tetris" better
because gameplay is a bit more simple. Both games are
challenging, but "Cleopatra Fortune" throws too many curves too fast
between the coffins and gems and blocks. It's still a fun game,
however, and worth investigating.
Awesome! Most side-scrolling, spaceship shooter games are just
ripoffs of "Defender"; this game is way above and beyond. It
hardly feels like "Defender" at all. The graphics and animation
are remarkable. There is just so much to this game. Your
spaceship fights other spaceships that look like sea creatures and
other things. You also have to travel through narrow tunnels and
blow up other objects that get in your way. Your spaceship can
connect with the mid-level boss ship of any stage to take out the bad
This is the third game in the "Darius" arcade series.
Don Doko Don
I love this game! It has a very "Mario Bros." feel, but it's an
entirely different game in the way it's set up and the way it
plays. I do think that fans of "Mario Bros." will like this
game. Your little cartoon guy(s) is a dwarf with a big, goofy
hammer to smash the enemies. After you squash the bad guys, you
have to fling them with the hammer. Collect the objects they
leave behind for points, power-ups and other things. Once you get
rid of all the bad guys on the screen, you're teleported to another
screen. This game is more challenging than you'd expect.
It's bright, colorful, and fun.
Incidentally, a sequel for this game was made for the NES called "Don
Doko Don 2". Unlike the first, it is a side-scrolling platformer
game. Pirated versions of this sequel have attempted to capture
the Mario fanbase with names like "Mario 8" and "Super Bros. 8".
A typical, fantasy-themed action game in the way of "Golden Axe".
I really like this one. You can choose from four different
characters. Your mission is to save the princess from the evil
Elevator Action II
Awesome. This 1994 sequel is far superior in every possible way
to the 1983 arcade classic. Smooth graphics, beautiful animation,
more elaborate gameplay, voiceovers...this one has the works.
Unlike the first game, this one actually has a final level so you can
win. You can also choose from three different playable
characters; each one with his/her advantages and disadvantages. I
just love this game. I never cared for the crude original
game. In the first game, you were a spy that fought other spies
and you needed to collect "secret spy files" from behind the red
doors. In this game, you are a member of an anti-terrorist league
and must diffuse bombs from behind the red doors. Just like the
first game, you basically shoot and jump. In this game, however,
you can use a special bomb by pressing both buttons at the same
time. In addition, depending on the icons you pick up, you can
temporarily use other weapons like rocket launchers and machine
guns. This game is also known as "Elevator Action Returns" in
This game is best known as an arcade game. It was later released
on Sega Saturn in 1995 with the original game on the disc, "Elevator
Action2: Returns". I'm surprised this game hasn't received more
releases and more attention from the public.
I like "Growl". It's like "Streets of Rage" with a different
theme. Instead of fighting street punks in the inner-city, you're
fighting an army of poachers in the early 1900s to protect wild
animals. In many ways, I like the premise of this game better
than "Streets of Rage".
Hat Trick Hero [aka Football Champ]
This is a soccer game from 1990. I
suppose it's okay if you're into soccer video games. I'm not.
This is a fun little side-scrolling shooter game, but tough!
You're a cute little cartoon bug guy. You have to shoot the bad
little cartoon bug enemies with what I guess you'd call "power pellets"
until they flash off the screen. When you shoot a type of bug
referred to as Hawk Moth, you can collect certain power-ups.
Beautiful backgrounds. Graphics are well done, but cute and
simple. Nothing overly complicated. This is fun. To
me, almost every shooter game is a ripoff of "Defender". I like
this because this is one of the few shooter games that doesn't involve
spaceships. "Insector X" is a lot more colorful and prettier to
This 1989 arcade game was later released on NES and Sega Genesis before
it's release onto this set (which has also been made available for Xbox
and PC). The Sega Genesis version tweaked the game a bit.
The characters were made much more serious-looking, and the music was
"Double Dragon" this isn't. Still, it does have a certain
charm. You are a super kung-fu fighter who must penetrate the
enemy's headquarters to rescue the Chris family. You can only
jump or kick; doesn't seem much like a "super kung-fu fighter" to
me. Gameplay is very limited. You can't pick up or use
anything. Simply walk through a building and beat up bad guys
until you get to the end. I do like the idea of going through a
massive building, kicking a**. The graphics are decent, and the
bosses are even interesting and somewhat challenging. It's not a
terrible action game, but there have been better.
The Legend of Kage
This original arcade version (from 1985, can you believe it?) looks
better than the NES version most of us know. It plays about the
same, but this version is slicker. You're a ninja that must save
the princess using a sword, an endless supply of throwing stars, and
jumping skills that would make wire-fighters envious.
Very bright, colorful, and cheery. Your character is a little
cartoon guy, armed with magical water balloons, that must soak out the
bad little cartoon guys in order to reach your companion on the other
side. It's fun. I really don't have any ideas for
improvements. It is, however, tougher than you would think.
This is a good game. One of the better-looking "spaceship
shooter" games. I normally don't find "spaceship shooter" games
very interesting. Pretty much all of them have been ripoffs of
"Defender", and I don't think "Defender" is great. "Metal Black"
is better, and although the setup is the same, it looks and plays a lot
different than "Defender" and its clones. Stunning graphics!
This is a sequel to "Rastan". It is very much like Conan the
Barbarian. You're a musclebound warrior dude, fighting magical
monsters. You can use three different weapons, but you have to
pick them up as icons after you kill the villains. Available
weapons are: short sword and shield, long sword, and razor mitts.
Different power-ups along the way give you more of a punch (like
fire-throwing, etc.). The graphics are pretty decent. It's
a fun game. Only a couple of things that hamper the playing
experience. First, Nastar's mobility isn't great. He really
doesn't have that much in the way of fighting moves. Second, the
character is so bulky that certain jumps throughout the game are next
to impossible. These things should have been worked out better
before commercial release, but it's still worth a casual playing.
This is actually just a much prettier version of the classic arcade
game, "Breakout" (1976) which was developed by Atari and became the
generic term for all "block busting" games of this sort. "Puchi
Carat" was released as an arcade game in 1997. Instead of solid
colored blocks, you break up pretty jewels. One plus that this
game has over most "Breakout" kinds of games is that you do not lose a
life if you miss the ball. Instead, lines are added to the rows
of gems. The game is only over when the jewels cross your safety
line. I like this change. It allows for longer gameplay,
and makes the game more enticing to keep playing.
There is some kind of BS story they put behind this game involving
fantasy and spaceships. All you need to know is that you have a
ball and paddle and you're supposed to break up blocks of gems.
That's it. Very fun and addictive. Well designed and very
This 1988 arcade game is really a hybrid between "Pac-Man" and "Rally
X"; both of which were NAMCO creations. In your futuristic car
you must collect all the dots in every maze and avoid the cars that
simply want to crash into you. This game is very fast and
tough. Those qualities don't bother me too much, but the design
of the game is just a bit too plain for my taste. This is all you
do in the game, and I can get bored with it after 15 minutes.
Space Invaders '95
This is a sequel to the popular "Space Invaders" with cute
characters. I like this game better than the original "Space
Invaders". The cute characters are a plus, but I really like the
idea that this game has distinct levels and bosses. It isn't the
same screen over and over. The only real disadvantage to this
game is that it's sometimes too busy...too much to look at.
Overall, this game is recommended. Fun, fun, fun!
You pilot a mechanical dragon and destroy enemies in an ever-changing
sci-fi dungeon maze!
That's what I love about video games of the 80s and 90s; there were so
many more ideas. Today, for all the wonderful technology that has
come out, general ideas for video games are pretty stale. Video
games are either based on other media or follow very generic themes
like shooting/cutting bad guys, racing, and what-not. "Syvalion"
is a way-out concept that's just really fun to look at and play.
I can't think of any other game like this one. As expected from
Taito, the graphics are awesome. The action is pretty busy and it
can get pretty tough. At the end of every stage you take on a
This is a good one, but a bit crude compared to other fighting games of
the era. "Street Fighter" this isn't. There's only four
characters to choose from, and just the simple functions of punch,
jump, and kick with little in the way of fight combinations. One
advantage this game does have over a lot of fighters is that the
characters appear very large and clear on screen. This really
helps to get into a character. According to the story, "Violence
Fight" is the name of a secret street-fighting competition held in
I just don't like this game. The graphics are crude, and the
overhead game play is weird. I just can't get into it. It could be a
great game. The idea is that you're a Sheriff in the Old West,
trying to keep bandits from taking over a train.
Ty the Tasmanian
Tiger- Year: 2002. Publisher:
EA Games. Rated: E. About: This is a charming 3-D
adventure game in the style
of Crash Bandicoot. This game, in its entirety, is beautifully
animated. The characters are all pretty cute and harmless.
You'll find it hard to put this game down. The design is so
colorful and engaging that it pulls you in. I also find the
Australian voices of the characters amusing. Best of all, this
game isn't lame. There is plenty of action and things to
do. I don't think any kid will find this boring. I'm an
adult, and I love it!
Unlike some of the critical reviews, I don't think
this game is easy or short. In fact, I think there might be a bit
too much to do. All of these objects are hidden around the game,
and some of them can be extremely hard to find. Also, you're put
in a number of situations (bosses, for instance) where you are given no
clues as how to proceed. A lot of this is trial and error, and
you definitely have to visit a level more than once to complete it.
Krome Studios designed this first game in the
Ty series, which saw
release on three platforms in 2002: Playstation 2, Xbox, and
GameCube. In 2004, a second Ty game called "Bush Rescue" was
released on all three mentioned platforms, PLUS the Game Boy
Advance. In this year, DPS Film Roman and Krome Studios said they
were planning an animated cartoon series based on the game, but it
never materialized. In May of 2005, Activision and Krome Studios
a co-publishing agreement for the third game in the series, called "Ty
the Tasmanian Tiger 3: Night of the Quinkan". It was released
that October. Ty the Tasmanian Tiger is a wonderful video game
character, but for some reason he hasn't quite reached the popularity
he deserves. It might be because of his similarity to the Crash
Bandicoot character that came first and was already very
well-established. Another reason might be the fact that in the
2000 decade, the masses' taste in games leaned toward the dark, scary
stuff like the horror/sci-fi epics of "Resident Evil", "Doom", and
I hope Ty is a character that stays around for a
long time. He's as clever as
Mario, Crash Bandicoot, Sonic the Hedgehog, and other contemporaries.
Supporting Characters in "Ty the Tasmanian Tiger"
Maurie, the smart-aleck,
to be Ty's best friend and a true sidekick, despite the fact he is not
a playable character.)
Julius, the genius
Shazza, the sexy girl
dingo (check out those short-shorts!)
to be Ty's potential love interest. I love it when she calls him,
Ranger Ken, the brawny
Rex and Elle, the platypus couple
Dennis the Green Tree Frog, a pretentious sissy
Sheila, the mother koala and her eight koala babies, including
Boss Cass, a cassowary and the major villain of the game
Frill Lizards, punks that work for Boss Cass
Blue-Tongue Lizards, other punks that work for Boss Cass
Sly the Tasmanian Tiger, Ty's evil look-alike
Bilbies, the animals that adopted Ty and must now be rescued
Woody Woodpecker: Escape From Buzz Buzzard Park-
from his lifelong foe Buzz
Buzzard at his evil amusement park! It's the typical obstacle
course adventure game, ala Crash Bandicoot, and it's fun! Anyone
who loves the character of Woody Woodpecker will get a kick out of
looking at this game.
The 3-D animation of this game is acceptable, but a
bit crude compared to most Playstation 2 games. As a matter of
fact, this game reminds me very much of early Playstation 1 3-D
animation. It's not bad, but I'd like to see a smoother Woody
Woodpecker game. I'm also a bit put off by the fact that garbled
mutterings pass for dialogue. That would be okay if the
characters voices weren't so clearly established for decades. I'd
like to hear Woody and Buzz really speak. It's still cute, though.
My only true complaint: Where's Wally Walrus?!
Wally Walrus is a funny fat frump of a character and could have been
used as an ally or foil (he worked both ways in Woody Woodpecker
media). I miss Wally. Other than that, this is a fun game
that really captures the spirit of Woody Woodpecker, while bringing his
This game was released
on the platforms Game Boy Color and Playstation 2. It was also
released as a PC (personal computer) game. A number of Woody
Woodpecker games were developed in
the 2000s, none of them really being part of a series. Each game
has been treated separately. This game has been said by many
reviewers to look "rushed", as the animation is a bit crude, the
dialogue is practically nonexistent, the camera angles often make it
hard to maneuver, and the sound effects are repetitive. It most
likely was a rushed effort, but it's still fun and I'm glad someone
wanted to finally put Woody Woodpecker in a video game. I'd like
see Woody Woodpecker become as much of a video game phenomenon as he
was in cartoons and comics. Due to the mixed reviews from
particular game was not a colossal hit. It is, however,
interesting for us Woody Woodpecker fans and worth a look.