About These
Characters: I usually like to single out individual
characters in a feature, but you can't really talk about how great the
Mario character is without mentioning all of the characters in the
Super Mario Bros. universe. Mario is really a package deal.
Where would he be without Luigi, or the Princess, or Toad, or Bowser,
or Yoshi? Let alone other characters like Wario, Donkey Kong,
Pauline, etc. Mario is quite a phenomenon, and I felt it was
better to talk about the entire cast as a whole, rather than in
individual features.
They're all cute, harmless characters that have
remained timeless and enjoyable for all audiences. The Mario
characters also have a staying power that other video game characters
have not. You can always count on a cheery, colorful video game
experience.
It All Started With Mario: It all started with
Mario. Well, something that became
Mario. The character that would become the Nintendo company's
mascot first appeared as the hero in the 1981 arcade game Donkey Kong. Created by video
game designer Shigeru Miyamoto, the character was initially a carpenter
called "Jumpman". In Japan, the character was more popularly
known as "Mr. Video Game". The Donkey
Kong game was one of Nintendo's attempts to get into the
American market. The character of Jumpman, as he was known then,
was made to be an everyman because they thought most Americans could
relate to it.
During localization of the Donkey Kong game for American
audiences, Nintendo's warehouse landlord confronted Nintendo's Minoru
Arakawa, demanding back rent. The landlord's name was Mario
Segale. After a fierce argument and convincing Segale that he
would be paid, the Nintendo employees decided to name the character in
the game after him. So the character of Jumpman was called Mario
in all subsequent re-releases. The first time the character was
ever called Mario was in the arcade game Donkey Kong Junior (1982).
This is also the only time the character of Mario was portrayed as an
antagonist, rather than a hero.
A colleague of Miyamoto told him that Mario looked
more like a plumber. The idea took, and Miyamoto changed Mario's
profession and developed the arcade game Mario Bros (1983). The
character now worked as a plumber in the sewers of New York City.
This time, however, he was joined by brother Luigi. With Mario
Bros., one thing was made perfectly clear: Mario and Luigi were
Italian-American plumbers based in New York. Another interesting
quirk is that their names were Mario Mario and Luigi Mario. This
game was a simple premise that involved the brothers going through
sewer pipes and defeating their pest enemies. Since then, animal
pests became a popular element in Mario games.
The Look
of Mario: Mario's signature look developed due to the
limitations of graphics at the time. Miyamoto clothed the
character in bright red overalls and a blue shirt to contrast against
each other and the background. White gloves were added to draw
attention to the character's arms as they moved back and forth.
Mario was given a cap so Miyamoto didn't have to draw his
hairstyle. Another advantage was that Mario's hair would not need
to be animated as he jumped.
Mario needed to look human, so he was given a large
nose. A thick mustache was done to avoid drawing a mouth.
Facial expressions were hard to do at that time.
Because of the technology of that era, Mario became
identified as the short, pudgy Italian with stereotypical
features. The look took, and has been used long since the vast
improvements in video game design. The only changes made to
Mario's look are really advancements, like the red "M" inside a white
circle on his hat, and gold buttons on his overalls. Mario has
also been given a more polished, streamlined look over the years.
Super
Mario Bros.: Creator Shigeru Miyamoto designed Mario to be
just a bit part character. Any game that needed a guy, that's
where they'd put Mario. He never expected Mario to become
popular, or headline a series of games that has lasted three decades
and will probably be around as long as video games are still
played. In late 1985, Mario next appeared in the game Super Mario Bros. This game
was made expressly for the Nintendo Entertainment System console, and
would become one of the most famous games of all time. Mario is
again paired with younger brother Luigi, although the setting in this
game is incredibly different from Mario's previous games.
Set in a place called the Mushroom Kingdom, Mario
(or Luigi), must save Princess Toadstool from the evil King
Koopa. Sewer pipes are still used, like in Mario Bros., and
animal pests still serve as enemies, but the mushrooms were a new
theme, and the whole game was made on a much more grand scope.
The game scrolled from left to right, allowing for a bigger
adventure. Princess Toadstool was renamed Princess Peach in later
games, and King Koopa was renamed Bowser.
In 1983 there was a great crash in the video game
market of North America. Super
Mario Bros. is said to be most responsible for ending the
terrible two year slump. It certainly put the NES console on the
map, and almost EVERY kid wanted one. At this point, Nintendo
made the Atari consoles look like dog dump. Nintendo's games were
a bit better done and had slightly better graphics. 1985 was
definitely Nintendo's first big year.
The
Mario Legacy: Mario and related characters have appeared
in over 200 video games to date (2009). They have appeared in
almost every type of video game besides action, including:
educational, fighting, puzzle, racing, role-playing, and sports.
The most signficant Mario games, besides the standard action games, are
the Mario Kart games. This was the very first time popular
characters were used in a go-cart racing game, and is STILL the biggest
and longest-running cart-racing franchise. The first Mario Kart
game was Super Mario Kart,
made for the Super Nintendo console in 1992.
The Cast:
Mario would never have made it this long in video games if he didn't
have a great supporting cast of characters. This cast grew over
time, with changes being made here and there. Here is a listing
of Mario's supporting players as they originally appeared.
Donkey Kong- He first
appeared as the villain in the arcade version of Donkey Kong (1981). The great
ape held Pauline prisoner, as carpenter Jumpman (later called Mario)
tried his best to save her. Donkey Kong and Mario are essentially
separate franchises. Donkey Kong is almost always the hero in his
own games, but when he's paired with Mario, he's a villain.
Pauline- Pauline is the
first girlfriend for Mario. She was later replaced by Princess
Toadstool (aka Princess Peach). Pauline bears a good resemblance
to the Princess. She was basically dropped after the Donkey Kong game. She did
appear in the 1994 Game Boy remake of Donkey
Kong, and again in Mario vs.
Donkey Kong 2: March of the Minis (2006). Now, though,
she's just called "Mario's friend" to try to eliminate any confusion as
to who is Mario's girlfriend.
Donkey Kong Junior- He
first appeared in the arcade game Donkey
Kong Junior (1982). This is the first game where Mario is
called Mario. It's also the first, and only, time Mario is
portrayed as a villain. In this game, Donkey Kong and Donkey Kong
Junior are the heroes.
Luigi Mario- Luigi made
his debut in the original Mario Bros.
arcade game of 1983. He's the younger, taller brother of
Mario. In this game, and in the later Super Mario Bros.(1985), Luigi is
shown to be the same shape and height. The only times we see him
as taller and skinny is in the promotional artwork. It wasn't
until Super Mario Bros. 2
that Luigi appears different from Mario besides coloring.
Princess Toadstool-
Princess Toadstool first appeared in the game Super Mario Bros.
(1985). She is the second girlfriend of Mario. Until 1993,
this character was called Princess Toadstool or simply Princess in
English-speaking territories. The first time she was called
Princess Peach was in the game Yoshi's
Safari (1993). The name was not widely used until 1996,
with the release of Super Mario 64.
Now the name has just stuck. She usually plays the character
Mario has to rescue, although she DID have to rescue Mario in the game Super Princess Peach.
King Koopa- King Koopa
made his slimy debut in the game Super
Mario Bros. (1985). He is the reptile king that holds
Princess Toadstool prisoner. Since this game, the character has
been called Bowser. He looks like a cross between a turtle and a
dragon. Bowser has become one of the most recognizable video game
villains of all time and has appeared in almost every major Mario
game. Most notably, he is missing from Super Mario Bros. 2 (aka Super Mario USA), the Super Mario Land games, and the Mario vs. Donkey Kong series.
He is almost always made to be a villain, but on occasion he has teamed
up with Mario to defeat common enemies, and only because he has an
agenda. Still, his image has been softened over the years and a
personality has been developed starting with the 1980s cartoons and,
ultimately, through the improved story-telling in video games. We
have found out over the years that Bowser has no less than eight
children, called the Koopalings, all individually named.
Toad- Toad had a minimal
role in Super Mario Bros.
(1985). He'd appear at the end of every level, just to tell Mario
that the Princess is in another castle. Really, Toad is the name
of that race of creatures, a mushroom humanoid species. Toad also
happens to be the name of this particular character. In Super Mario Bros. 2 (1988) (aka Super Mario USA), Toad is a
playable character, along with Mario, Luigi, and Princess. Since
then, we almost always see Toad. Sometimes he is a playable
character, sometimes he's just seen. The cute little mushroom guy
makes an endearing presence in all Mario media.
Yoshi- Once Yoshi came
along, in 1991, it was made very clear that Super Mario Bros. was here
to stay. Yoshi, made to look like a baby dragon or dinosaur, is
actually a member of his own race of creatures called Yoshi. The
lovable little reptile first appeared in the game Super Mario World (1991).
What's unique about Yoshi is that he was the first character in the
franchise that COULD be spun off into his own projects. Yoshi has
appeared in his own games, and he's appeared in many Mario games.
He is as much his own franchise as he is a part of the Mario
franchise. That's a special and unique quality among video game
characters.
Wario- Wario was created
by Gunpei Yokoi as another antagonist for Mario. Wario was
purposely created to be a more evil enemy than Bowser, Mario's then
archnemesis. He debuted in the Game Boy game Super Mario Land 2: 6 Golden Coins
(1992). Wario is, quite simply, an "evil" Mario. He looks
similar to Mario, but with scary physical features and
personality. Wario being the ultimate evil, however, was phased
out when he was put into his own games, starting with Wario Land: Super Mario Land 3
(1994). This was the first time he was a playable character and
the main character, and he had his own set of villains. Like the
Yoshi character before him, Wario was another who was able to be a part
of the Mario franchise and hold his own franchise. Since his very
evil debut, Wario has become more of a "bad boy" Mario. He's a
rival of Mario, and he's selfish and greedy, but he's good in his own
right. Wario is more of an "in-your-face" character than Mario,
and is seemingly used to bring in the more cynical audience of
gamers. This character is certainly a sign of the times, and
probably wouldn't have been so well-liked back in the 1980s when video
games were cute and kind. Today, though, he's a perfect fit with
a rather downbeat society.
Game Appearances:
Donkey Kong
Donkey Kong Junior
Mario Bros.
Super Mario Bros.
Super Mario Bros.: The Lost Levels
Super Mario Bros. 2
Super Mario Bros. 3
History:
Pictures: